![]() Slightly improved the Keybind Manager in an unspecified way. the media keys on some keyboards) toggling all hacks that don't have a keybind (with predictably chaotic results).įixed the keybinds file randomly resetting itself to the default state, thereby erasing any custom keybinds. At this point there is no UI for changing the keybinds in-game yet.įixed special keys (e.g. json file.Īdded keybinds, but at this point they cannot be changed yet. Keybind profiles can be shared with others by simply giving them the corresponding. If you want to make changes to a keybind profile, you will need to open the. Note that there is currently no “Edit” button for keybind profiles. The “Cancel” button closes the Keybind Profiles screen and returns you to the Keybind Manager screen. The “Load” button allows you to load a selected keybind profile, replacing your current set of keybinds with the ones in the profile. You will be prompted to enter a file name for the new profile. ![]() The “New Profile” button allows you to create a new profile with your current set of keybinds. There is also an “Open Folder” button at the top left corner of the screen that opens this location.Īt the bottom of the screen are three buttons: “New Profile”, “Load” (which is greyed out when no profile is selected), and “Cancel”. json files and located in the “keybinds” folder in the Wurst directory, which can be found at %appdata%\.minecraft\wurst\keybinds on Windows. The main area of the screen is taken up by a list of keybind profiles, displayed with their file names. The Keybind Profiles screen has a similar layout to the main Keybind Manager screen. At the top right corner is the “Profiles…” button, which opens up a separate screen that allows the user to save and load keybind profiles.Ī screenshot of the Keybind Profiles screen with an “example.json” profile. It does not delete any custom keybind profiles that have been saved. The “Back” button closes the Keybind Manager and returns the user to the Wurst Options menu.Īt the top left corner of the screen is the “Reset Keybinds” button, which restores the default keybinds and deletes any custom keybinds that have been created. The “Remove” button deletes the selected keybind from the list. The “Add” and “Edit” buttons bring up separate input screens where the key and command can be specified. The number of keybinds is displayed at the top of the screen, beneath the heading “Keybind Manager”.Īt the bottom of the screen are four buttons: “Add”, “Edit” (which is greyed out when no keybind is selected), “Remove” (which is also greyed out when no keybind is selected), and “Back”. ![]() A screenshot of the Keybind Manager with the default set of 14 keybinds.Īt the center of the screen is the list of keybinds, displayed with their key and corresponding command(s).
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